They were probably hoping people would copy it because then it was the industry changing idea they needed it to be. Hell they made out like it was some big top secret idea that everyone would copy. was their innovative new idea that was supposed to make Sunshine unique and essential. It could not just be a better polished take on Super Mario 64 because, dammit, Mario doesn't rest on its laurels like that! F.L.U.D.D. This Mario game had to be bigger and better than the games that came before it and had to change the industry. I find on the Gamecube, particularly with sequels, Nintendo suddenly found themselves with writer's block at the worst time. Such a reputation can be hard to live up to. They had taken almost all of their franchises from 2D to 3D and had pulled it off every time, usually with ground-breaking games that influenced the entire industry. At the time Nintendo had a very impressive reputation for innovation and creativity. I find that F.L.U.D.D feels rather forced and it hurts the game.
It's a credit to Nintendo that the worst game in that series would probably be a high mark in other series. I'd say Super Mario Sunshine's reputation as the worst 3D Mario is deserved. Super Mario Sunshine is a fantastic game though. While Sunshine is a masterpiece of level work, having players run through the same half dozen world levels a half dozen times can get burdensome and really rides on the quality of that level-that better be one stellar design or those stars/shines are gonna suck the fun away. I'm actually glad Nintendo has moved away from this style of Mario. The level designs are both my favorite quality about this game but ultimately one of my few gripes. You can beat Bowser without attempting the more challenging levels, but then the real fun, for me, was getting all the shines. I recall hearing a lot of remarks from Nintendo that this game was ultimately too challenging to have mass appeal, but I find that to be absurd. I picked up a used copy and was hooked for good. I actually rented the game around release and it didn't hook me, but about a year later I found myself strongly craving this game. Super Mario Sunshine suffered in the same way the GameCube did in that the image perception didn't help sales. Playing it for the first time many years later shows just how well the game While it may notīe groundbreaking, Sunshine is a great evolution of the Super Mario series.
Up to Super Mario 64 expectations could not have been higher. Problem with Super Mario Sunshine is its place in the Mario series. Unlike other recent 3D Mario games I feel there is someĬontrol quirks with moving, but beyond that it plays fantastically. That Super Mario Sunshine was the worst 3D Mario, and now that I’ve played it I I was under the impression, from others thoughts online, This discussion is now a moot point, with the Wii U bringing us aīeautiful HD 3D Mario, but I think it is worth noting. Galaxy games leave no question in my mind of the power difference between the The visuals of this compared to the graphics in the two Super Mario Without a doubt proves that the Wii was more than just a GameCube with motionĬontrols. Super Mario Sunshine may still be a pretty game, but it Its tropical feel along with its residents make it a Although it may not have the nostalgia factorįor some that Princess Peach’s Castle in Super Mario 64 has, Isle Delfino is Having an open area to explore at any time in a Mario game is something I missįrom his most recent adventures.
Is a reminder of what has been missing from recent 3D Mario games. Isle Delfino, and Delfino Plaza, the hub world of Sunshine, Hilarious enough was that there is an actual courtroom scene in the game, something The plot involves Mario being framed for vandalism, where heĮnds up locked in a jail, brought to court, and sentenced to clean up the mess. Share striking resemblance to Max Rebo from Return of the Jedi. Instead you have Mario on some weird island with a bunch of people who In Sunshine there is more of a story beyond just saving Princess
Stunned by how different the concept of the game was in comparison to other 3D While playing Super Mario Sunshine for the first time, I was